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Full Version: Rapid phasers too fast
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There's a bit of a problem with the new phaser type person added. The fire animation is a bit too fast and mostly doesn't draw the effect [Image: 1518893357-20180217124536-1.jpg] (while yes this is hard to tell it does hit the shield) point is any rapid fire phasers are gonna have the same effect (Phaser TPM has the same problem) by any chance this could be fixed?
If you're sat right next to the target, then yes it probably won't be visible. That's the same as if you had a torpedo fire right next to its target.

There's nothing really to "fix", a projectile with high velocity that immediately impacts its target won't be visible.