When i use it to activate the Shield it just drops immediately after it raised
ents.self():getCore():getShield()etActive(true)
Shield:addWhitelistPlayers() and Shield:removeWhitelistPlayer() seems to be not working aswell
I'm assuming you're referring to using it on an Atlantis shield? It should stay active after calling
ShieldetActive( true ) correctly after the next restart.
As for the whitelist, what are you trying to pass through the shield? The whitelist applies only to shuttles, not all props.
a normal Puddle Jumper, i looked it with Debug, the Player i wanted to add didnt even go in the Allowed Players list.
It seems to work fine for me (and it's not changed in a long time). Can you post a code snippet that reproduces the problem for you?
I tested it again and now it seems just to work fine.